Sunday
Feb102013

The Fae Realms

Of the many existing realities that make up the otherworlds of Marchland, Arcadia is perhaps the most famous and well-traveled. It is also one of the more Earth-like for climate and geography. Distances and directions mostly conform to Rational norms, and the Fae realms have been relatively stable over the millennia. This might make travel to Arcadia sound normal, even safe. Many have foolishly believed this.

Don't be one of them.

Arcadia may seem predictable, but it isn't. It is as mercurial as the beings who in dwell there. Arcadia is a pocket universe built on intent, and Fae intent can reshape it on a whim. Always pay close attention when getting directions in Arcadia. A favorite pass time of the Fae is watching gullible mortals grow angry and frustrated as they wander in circles. The fact that those mortals may be dying of hunger or thirst has little meaning to the Fae.

Fortunately for the daring or foolish, Arcadia is stable enough to map. Below is a reproduction of the most accurate map of the Fae realms ever found. Titles have been removed from this version, but will be added later. We have simplified this map so we can focus on the basics of navigation. 

This map looks similar to Mercator maps of Earth, but there are a few key differences:

 

  • Arcadia wraps upon itself both radially and axially. It is continuous in any direction.
  • Directions are not given in North, South, East, and West. They are instead given by the relative position of the seasonal nations. If you are traveling from Ostara to Mabon, and pass through Lammas, you would be traveling Seasonally. If you went through Yule instead, you would be traveling Anti-Seasonally. Directions toward either coast are simply given as Left and Right, relative to a Seasonal facing.
  • Many of the geographic features, even the major ones, tend to wander a bit, but remain close enough to what is shown here, that you should have little trouble locating them.

 

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